Super Space Dinos 3000 is intended to be a half-hour action adventure series - pitched mainly at boys from 6-11 - that shows that there’s more to being a hero than jumping in feet first and kicking butt (although a little doesn’t hurt once in a while!) Through their adventures and encounters with Earth life they begin to learn how to dampen down some of their more primal urges, relying more on brain power and problem solving.
Although Jy-K and the team are, for all intents and purposes, superheroes, they’re really nothing more than the Shambhala’s skeleton crew. Within the upper echelons of Kumara society, they’re just the blue collar workers who get the elite from A to B, giving the team a desperate need to prove themselves the saviours of their own race. To this end, each character has their own goals and motivations - No-A wants to see Tyranika ground to a pulp while, in contrast, his sister El-A wants to save him - which, more often than not, tends to pull the group apart more than keep them together.
The theme of the show is finding your place in the world and discovering that middle ground between what people expect of you and what you expect of yourself. Although Jy-K and his team are looked upon as heroes, it’s a mantle that they have trouble living up to.
Often torn between the duty to their cause and an assumed duty to the people of Earth, the Super Space Dinos continually battle with their own consciences, as well as the assorted aliens and alien-affected monsters that they encounter.
The Earth we find in the year 3000 is far from the utopian vision imagined in the 20th century. Stripped of the majority of its natural resources, the planet exists mainly as a mining planet which is slowly being stripped away layer by layer. |
The majority of the Earth’s population have long gone, inhabiting the more luscious regions of space, leaving only those who either have no way of escaping or harbour faith that the planet can be returned to its once glorious health. As a result of thousands of years of pillaging, the Earth is all but uninhabitable, boasting a nonexistent ozone layer and an unstable ecosystem that threatens to tear the planet apart.
The majority of our stories take place within a 10,000 mile radius of the original crash site (known as the Chicxulub Crater), most of which is blasted wasteland, occasionally sporting remnants of the former civilizations. Places that we know now will appear in an almost unrecognizable state including: Austin, Texas (now a mining hot-spot). New Orleans: A city now submerged beneath a poisoned sea. Florida: The most affluent area, with a utopian society encased in an ozone-protected dome, and Honduras: A dangerous rainforest which harbours deadly mutated plant life.
The other main locale for the series is The Shambala: the Earth-orbiting space ship which is not only a home to the Super Space Dinos, but their entire alien race, all of which are kept in hypersleep. Kept just out of range of Tyranika’s scanners, the vast ship is the centre of operations for all of the team’s missions.
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Super Space Dinos © and TM Grant Kempster 2010